Mutation Rules

Go down

Mutation Rules

Post by Psionic Castor on Sun Apr 02, 2017 9:21 pm

Acceptable mutations:
Large Claws
Saber Fangs
Multiple Tails
Unnatural Eyes (Example: Psionic's eyes are pure blue with white pupils)
Spikes/Bones Exposed on Spine
Growths Attributed To Other Species (Example: Cheek mane on a wolf, wolf ears on a bird, Crocodile teeth on a lion, etc.)
Patches/Markings that are unnaturally colored (Example: Markings in non-natural colors)
Up To Three Heads For Reptiles
Accelerated Healing (Only increases natural healing ability. Does not mean a creature can grow back a limb unless they are a lizard and are growing back their tail. It is NOT instant healing)
Minor Telepathy

Non-acceptable Mutations:
Supernatural abilities
Laser eyes
Complete unnatural coloring (Example: A completely bright red wolf is NOT acceptable)

More to be added
If some kind of power is acceptable, it will be specified. There is no need to ask.
Psionic Castor

Posts : 38
Join date : 2017-04-02
Location : In the shadows

View user profile

Back to top Go down

Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum